4-on-4 full-court basketball can replace the NBA. Run and Gun! Speed up the game!
Sunday, March 31, 2024
Caitlin Clark - Iowa Hawkeyes
Wednesday, March 27, 2024
Basketball Rule Changes Needed
Here’s a list of changes, but just one rule change, reducing the number of players from 5 per team, that is from 5-on-5, to 4-on-4 full court, 3-on-3 full court, 2-on-2 full court, or 1-on-1 full court, fundamentally changes basketball. Such games shift the style of play to fast break, run and gun, basketball. Basketball will be expressed far differently from today where players walk from three-point line to three-point line and pass around the three-point line.
We basically keep changing the rules until the value of the 2-point shot equals the value of the 3-point shot, or is greater than the 3-point shot. But ideally, they will be approximately equal in value. Think of this way. If two teams shoot 100 shots, and Team A shoots only 2-pointers and makes 50% of them, they score 100 points. If Team B shoots only 3-pointers and makes 40% of them, they score 120 points. This is approximately what is happening today. The 2-point shot is worth 1 point and the 3-point shot is worth 1.2 points. We will keep using 4-on-4 as an example for all reductions in players per team.
Playing 4-on-4 will make players get easier two-point shots. Once they make 60% of 2-point shots, that shot will be worth 1.2 points. Once 2-point shots and three points are equal in value again, players can fast break all the time again. This makes more highlights. The more highlights the more fun for fans and players, and the better for advertisers.
OFFENSIVE RULES - New Offensive Rules to consider or to implement right away until the math works out:
Give three or four points for a full court fast break that ends with an alley-oop dunk. Could say all four players have to touch the ball?
The four-point shot.
The five-point shot.
The six-point shot.
It's also time for the 4-point shot. Shooting from behind the half-court line will be 4 points, behind the three-point line at the other end of the court into your basket, will be 5-points. Shooting behind the free throw line at the other end of the court into your basket will be 6 points. If you make the shot of course.
Consider giving three points for a fast break alley-oop instead of only 2 points. If all four players touch the ball on offense and it ends up in a alley-oop 2-point basket, in this new system of four on four basketball It could be given three points.
180 degree, reverse dunk = 2.5 points.
360-degree, reverse dunk = 3 points.
Or other point amount variations for any of the above.
Free throws will be sped up. No more letting players leave their spots and slap hands between shots. Set up for free throws and have them done more quickly.
When throwing in the ball, the players can move more than with the current traditional rules. They do not have to just stand in place.
Add a red zone, or yellow zone, by extending the ends of the courts by 2 feet. This is so players can make moves to the basket from behind the basket. Players will be able to bank it in using the rim as a shield against the defense. They will also be running greater distances.
If the offense dominates too much, could have a rule have to let defensive player catch up sometimes.
Again, the goal is to make the current two-point shots equal to the value of the three-point shots, or even greater than the three-point shot. This makes it better to fast break full court basket to basket.
Paint the 1, 2, or 3 feet, or some such length at the end of the court as the "red zone" or "yellow zone" or something so that there is more space to get to the basket, from behind the basket. Basically, increase the length of the court for more action behind and under the basket. This allows for using the basket and rim to block the defensive players.
Consider point changes for other offensive shots and defensive plays.
The one-handed, tip-in, offensive rebound could be given three points.
Give three points for a backwards dunk or rotating more than 180 degrees to dunk.
Speed up free throws because they really slow down the game.
Consider having no offensive rebounders at all.
Players can always grab the ball, and pass it into play immediately. Make it so the referee almost never holds the ball.
Almost all players can dunk. It could even be a rule.
Almost all players can make a high-percentage of three pointers. This could be a rule as well.
Players cannot step out of formation and congratulate or high-five each other etc. between free throws as it slows down the game.
OFFENSIVE SETS
Continuous motion offense.
Run and gun offense.
Alley-oop offense.
Three-point shot plays from behind the three-point line.
Three man spread full court.
Four corners.
Stacked right or left.
Multiple picks set.
Single pick.
Double pick.
Triple pick.
Baseball passes.
DEFENSIVE RULES
Subtract 2 or 3 points for a blocked shot without fouling.
A block against the backboard, because it is such a difficult and unusual play, could be worth -3 points (negative three points). A block against the backboard, because it is such a difficult and unusual play, could be worth points, even up to -3 points (negative three points).
PLAYER RULES:
Could have a rule that at least one player on each team has to be a "center." A center could be defined as someone over 7' tall. But there may not be enough of a supply of centers to mandate such a rule. In theory, four Michael Jordan type players could go against 4 Wilt Chamberlain type players. The all-around great players against the tallest great players.
DEFENSIVE SETS
Back as fast as you can to the the half-court line.
Always between offensive player and the basket.
Man to man.
Zone.
TIME CHANGES
Time changes. Other things to speed up the games.
Game duration.
Consider playing to 200 points, or another number, for example.
RECRUITMENT
Playing with reduced players changes the type of player to one who runs all the time, can handle the ball great, can dunk, and is great at shooting 3-point shots. Playing 4-on-4 changes the recruitment to faster, quicker, taller, great dunkers and shooters.
Almost all players can dunk. It could even be a rule.
Almost all players can make certain high-percentage of three pointers. This could be a rule as well.
Recruitment
Players that can dunk, players that can make over 33.3% of their three-pointers in a game.
DUNKING
Will want to recruit dunkers. Every player can dunk, as a rule, or as a publicity tool for teams that have it.
THREE-POINT SHOOTING
Will want to recruit players who shoot and make over 33.3% on three-point shots.
BALL HANDLING
Want Pistol Pete Maravich, or Caitlin Clark ballhandling skills for full-court high-speed ballhandling and passing.
COPYRIGHT
COPYRIGHT (C) 2024 Bradley R. Hennenfent, M.D. All rights reserved. This blog is an ongoing script and treatment for basketball related videos, TV shows, games, exhibitions, and tournaments, including scripted and unscripted entertainment.
Basketball Better with Fewer Players
ACTOR ONE
Let’s talk about how to revolutionize the business of
basketball.
ACTOR TWO
About time, I’m bored with all the slow ball we have today.
ACTOR ONE
We played basketball in the 1970s
before the 3-point line. Our thing was fast break basketball. We ran the fast
break every single time, so every play was exciting. Today, I see super
athletes walking from three-point line to three-point line, and running
in a semicircle behind the three-point line. That’s boring, that’s less fun to
play. We were always running. We weren’t stopping and spacing all the time.
Yes. I agree that today’s basketball
can be incredibly boring, slow speed, basketball. It was the 1980s when the
three-point shot really started to get big. By the 2020s shooters got so good
they were making 40 to 50% of their three-point shots.
That's why today I usually only watch
the last 4 minutes of basketball games. The routine plays are not that exciting
and the thrills are far and few between. There's too much walking and stepping
backwards behind the three-point line.
The most spectacular plays are
decreasing in number. There are fewer dunks, alley oops, no look passes, and
blocks against the backboard.
It's a mathematical problem. If you
shoot a two-point shot it's usually worth less than 1 point, because players
usually make less than 50% of two-point shots. 50% of two equals one.
That's why one college team has jacked
up more than 100 three-point shots in a single game. That's why NBA teams
commonly shoot more than 40 three-point shots a game
Why can't people think outside the
box? It's mathematically obvious that non-stop, run and gun basketball with the
three-point shot would be the best kind of basketball for speed and excitement,
because it would combine the excitement of the best two-point shots with the
best three-point shots.
Basketball needs to be fixed and it
can be done with mathematics and analytics.
It's a simple change, for people who
can wrap their heads around it. Basketball can be restored to fast break
basketball with the three-point shot. Every single play of every single game
would be exciting again.
I get it. I know how to do it. Play
four-on-four full court instead of five-on-five full court.
Yes, that will make the mathematical
probability of making a two-point shot higher than making a three-point shot
once again. Both shots will be about equal value. This will bring back fast
break, run and gun, basketball while keeping the three-point shot as an equally
viable option.
ACTOR TWO
Math is beautiful. It has shown us how
to fix basketball to make it the most beautiful game in the world again. The
two-point shot and the 3-point shot will become equally balanced again, and
basketball will be restored to its greatest possible entertainment
value. Let's "run" again.
Every basketball game is an expression
of art like a play, novel or movie. Definitely like board games, but I am
changing the rules. Every junior high, high school, college, and professional
basketball game is like a play, a performance. I am expressing the play in a
new way by increasing the level of "violence." It's like a movie made
more interesting by adding action. The violent acts are the highlights. By
decreasing the numbers of players from the way it has always been, I am
expressing a new play with more action, highlights, and running. I am making a
better movie. And, it's all based on math. The expression is thinking outside
the box, so far outside the box, people often cannot do it. Expressing
an idea differently is never easy.
I can remember all the way back to
when you first started.
Four-on-four full-court basketball,
just like 3-on-3 full-court basketball, and 2-on-2 full-court, and 1-on-1 full
court basketball, all change the game, expression, and the art of basketball.
Changing the number of players changes the performance and the artistic
expression of the players.
I like your other changes as well. You
have other changes to make the games more exciting as well. Blocking a shot against the backboard is one
of the most exciting plays and basketball.
If you block a 2-point shot against the backboard it should be -3 points
or -4 points. Blocking a 2-point jump shot should be -1 or -2 points. Because
an alley-oop requires a pass and a dunk it should be given three points or four
points. If there is a steal, a
fast-break, and an alley-oop, that should be three or four points. Throughout
writing and talking about basketball we have come up with almost every
innovative rule modification possible.
Changing the number of players from 5
down to 4, 3, 2, or 1, and playing full court is an outside the box, unique and
creative idea. These are very creative
ideas that go beyond the basic concepts of the game of basketball. We have come up with additional creative
ideas such as the spread offense with various positions of the players. For
example, there is the 4-corner offence around the three-point line and the
point offense with the top of the three-point line and one, two, or three
players spread to one side, or unbalanced with one player one side and two on
the other side of the three-point line. The creative acts we have been
discussing regarding organization, scheduling, mediums (all sound and video
mediums, etc.), rules to increase highlights, and offensive and defensive plays
have been amazing.
It's interesting some of the rules we
have come up with. Every player on each team can dunk. Every player on each
team can shoot the three. Every player on each team has to make at least 33.3%
of their three-point shots. Perhaps, they have to prove this before every game.
Yes, we can do incredible rules and
incredible expressions using those rules. This can be done, or may not be done
depending on the circumstances.
I remember how when you first brought
it up, the idea of playing 4-on-4, it was an idea so far out of the box that
people could not even grasp it as being a good idea. Yet, you swung my mind
around. The creative expression of getting more highlights and the math behind
it finally changed my mind.
The overall game will change
dramatically. The experience of watching basketball will change.
The impact on the players will be
significant. They will always be running instead of stopping and spacing all
the time. That alone with be more fun for the players.
I want to see a lot of double picks.
Two players setting the pick for the point guard, so the pick is really solid
and both the lane to the basket and the lanes for passing open up more than
they can in the 5-man game.
Yes, we want to fundamentally adjust
the game to running and gunning again. Not just the full court game but the
half-court game as well.
If I was scouting for players, they
would be all dunkers, all great three-point shooters, and all great ball
handlers.
Fortunately, there is an oversupply of
players like this today. Weekend warriors who can play like this exist
everywhere today.
We could create software the do
everything. Or, we could go to a company that is running software for pick-up
games, or amateur leagues, and adopt it to create a 4-on-4 league. This would
make sure all the players know when, and where, to play, and all the fans know
when and where to show up. Every day there would be more fans and players
contributing to the uniqueness of the games once the player count fundamentally
changes the game. Crowd enthusiasm for certain plays could help determine point
assignments.
Yes. Change the dynamics, flow, and
character of games. Make basketball beloved again.
It's also time for the 4-point shot.
Shooting from behind the half-court line will be 4 points, behind the
three-point line at the other end of the court into your basket, will be
5-points. Shooting behind the free throw line at the other end of the court
into your basket will be 6 points. If you make the shot of course.
Very innovative. And very exciting,
because players can make those shots. I'm seen them, and I have done some of
them myself.
Gameplay will change dramatically.
Everything about basketball is fundamentally changed by altering the player
count in full court games, exhibitions, or tournaments. New strategies and
flows will have to be coached.
I can't wait. I'm tired of waiting for
the last 4 minutes of today’s games to get interested. I want this fundamental
change where every play might be amazing. This change creates an expression of
a new work of art.
Originality and creativity are what
these new games are all about. Why would anyone not step into a trillion
dollar, worldwide, industry and disrupt it like this?
People can't be creative and people
can't think outside the box. Everything we have ever discussed has been
innovative. You are an artist man. You always see things 20 or 30 years before
others do. We need a new and unique expression of basketball, because like I
said, I am tired of no running and gunning, and all the other exciting plays
that are disappearing.
Consider all these rule change ideas
fixed. It’s just a matter of when and where now. These ideas rearrange the game
of basketball.
They are certainly nonconventional.
The NBA has no idea how easily it
could be wiped out. The Sportico website says NBA teams can be worth up to 8
billion dollars. Playing 4-on-4 would produce better games and thus could wipe
out billions of dollars of value for an NBA team. There will be pushback.
It would be so easy to fundamentally
change basketball for the better.
Yes, and you wouldn’t have to change
the basketball courts. The gymnasium infrastructure has all been built. Just
reduce the number of players. But what will change is all kinds of logos and
trademarks. Lot’s of things would have 4-on-4, 4x4, four-on-four,
three-on-three, 3x3, or 3-on-3, or some other permutation, to say a few, for
example. Things might have FC for full-court. You would not have to put on new
lines for the 4-point shot, 5-point shot, or 6-point shot, because you already
have the half court line, top of the key, and the free throw line. These could
be judgement calls at first. Later, light lines could be added.
It’s all new and unconventional, but
so original, and you have certainly fixed basketball. You have done a
one-of-a-kind blog about all this. There is originality beyond functionality in
all that you have been doing with basketball.
Here’s
a list of changes, but just one, the number of players, changes everything
important:
4-on-4
full court basketball, or even fewer number of players full-court.
The
four-point shot.
The
five-point shot.
The
six-point shot.
Point
changes for other offensive shots and defensive plays.
New
offensive strategies.
New
defensive strategies.
Almost
all players can dunk.
All
players can make three-pointers.
Time
changes.
Other
things to speed up the games.
Game
duration.
Playing
to 200 points, or another number, for example.
You
might be able to get the entire game under 1-hour, 1.5 hours, or under 2-hours
which would be better for TV. More highlights in less time for sure. You could
also have longer games. Sometimes players want to play until they are too tired
to go. Some of these changes can be absolute. At least now they are set in
print. The package transforms basketball. I would love to play games until the
players got too tired or the score hit a mark.
There
could be the stacked offense, the wide-open offense, the dare them to shoot
defense, and the tight man to man defense. The zone and one, and it goes on.
I
hope you consult me on the graphics, uniforms, trademarks, and all that stuff
which will make things fan friendly and unique. The promotional materials will
be fun.
I
would love to make my own software for the mundane tasks. And of course,
software games based on all these ideas. Simulations of games to play on
computers and phones.
The
world needs more and better video content.
That’s
one reason I would like to start with a reality TV show immediately. Just start
taping the process of getting all these going. The process would be full of
interesting people and activities.
Fortunately,
there is an oversupply of players like this today. Weekend warriors who can
play like this exist everywhere today.
You
could go to a company that is running software for pick-up games, or amateur
leagues, and adopt them to create a 4-on-4 league. This would make sure all the
players know when and where to play, and all the fans know when and where to
show up. Every day there would be more fans and players contributing to the
uniqueness of the games once the player count fundamentally changes the game.
Crowd enthusiasm for certain plays could help determine point assignments.
Yes.
Change the dynamics, flow, and character of games. Make basketball beloved
again.
It's
also time for the 4-point shot. Shooting from behind the half-court line will
be 4 points, behind the three-point line at the other end of the court into
your basket, will be 5-points. Shooting behind the free throw line at the other
end of the court into your basket will be 6 points. If you make the shot of
course.
Very
innovative. And very exciting, because players can make those shots. I'm seen
them, and I have done some of them myself.
Gameplay
will change dramatically. Everything about basketball is fundamentally changed
by altering the player count, or counts, in full court games or exhibitions,
and tournaments. Strategies, rolls, and flows will have to be coached.
I
can't wait. I'm tired of waiting for the last 4 minutes of games to get
interested. I want this fundamental change where every play might be amazing.
The very idea is a work of art.
Originality
and creativity are what these new games are all about. Why would anyone not
step into a trillion dollar, worldwide, industry and disrupt it like this?
People
can't be creative and people can't think outside the box. Everything we have
ever discussed has been innovative. You are an artist man. You always see
things 20 or 30 years before others do. We need a new and unique expression of
basketball, because like I said, I am tired of no running and gunning, and all
the other exciting plays that are disappearing.
RULE CHANGE LIST for Blog Post:
Here’s
a list of changes, but just one, the number of players, changes everything
important:
4-on-4
full court basketball, or even fewer number of players full-court.
The
four-point shot.
The
five-point shot.
The
six-point shot.
Point
changes for other offensive shots and defensive plays.
New
offensive strategies.
New
defensive strategies.
Almost
all players can dunk.
Almost
players can make three-pointers. (Perhaps must prove it to play.)
Time
changes.
Other
things to speed up the games.
Game
duration.
Playing
to 200 points, or another number, for example.
COPYRIGHT
Copyright (C) 2024 Bradley R.
Hennenfent, M.D. All rights reserved. This blog is an ongoing script and
treatment for basketball related videos, TV shows, games, exhibitions, and
tournaments, including scripted and unscripted shows.
Make Basketball Better - Pitch
Pitch:
I strongly suggest that you
invest in basketball the same way you have innovated LIV Golf so magnificently,
but with an important twist, play “four-on-four” full-court basketball instead
of the traditional five-on-five format.
By playing 4-on-4 there would be more dunks, alley oops, and blocked shots including “blocked shots against the backboard,” spectacular passes including “no look passes” and “behind the back passes,” more 3-point shots, bank shots, and short-range jump shots.
I am one of five brothers, who all played basketball, and possess knowledge of the history, economics, science, and mathematics of basketball. Standing at 6 feet 4 inches tall (193 cm), I could dunk a basketball backwards, as could my 6-foot-7-inch (201 cm) brother and my 6-
foot-6-inch (198 cm)
brother, both of whom played college basketball. I became a physician, a
medical doctor, and my journey has given me a unique perspective on basketball.
To briefly explain the mathematics: players were 5-feet tall (152 centimeters) when basketball was invented, but today’s players are nearly 7-feet tall (213 centimeters). Because 7-foot-tall players also have 7-feet of arm reach, removing two players from the court by playing 4-on-4 creates 98 square feet (9.1 square meters) more space on the basketball court to pass the ball or drive to the basket. To be concise, today’s super-tall players take up too much space on defense.
Who is going to stop a “freight-train-like” player such as Lebron James from driving to the basket if there is 98 square feet (9.1 square meters) more room for him? No one!
The 3-point line combined with taller players and players becoming better long-distance shooters has changed today’s game. If you make 50% of 100 two-point shots you score 100 points, but if you make 50% of 100 three-point shots you score 150 points. These are today’s approximate shooting percentages, and they have resulted in walking from 3-point line to 3-point line and moving in a semi-circle around the 3-point line, which is boring compared to high-speed dramatic fast break full-court basketball.
The 3-point shot is so valuable in today’s game, one college team, Grinnell College, shot 111 three-pointers in a single game. NBA teams are often shooting 40 three pointers per game. Keeping the 3-point line while reducing the number of players to 4-on-4 will allow players to make 75% of their 2-point shots from running full court basket-to-basket, doing alley oops, and shooting shorter distance jump shots and bank shots. Both 2-point shots and 3-point shots will be equally valuable again, but the best fast break teams will have the advantage.
This proposal represents a revolutionary transformation for basketball. The resulting increase in dunks, alley-oops, “no look passes,” shot blocks, and fast breaks while keeping the 3-point shot, will elevate each game’s entertainment value, leading to each team scoring over 200 points per game instead the 100 points per game they score today.
Today, there is a surplus of great players who can dribble the basketball like a guard and dunk. Even the center for the Denver Nuggets, the 6-foot 11 inch (211 cm), Nikola Jokić, sometimes plays point guard.
to play
for free during the league’s inception, or in tournaments, because basketball players
have so much passion for playing ball. Players love to hoop! In fact, many basketball players
considered “average players” in the USA could blossom into highlight producing
super-stars when playing 4-on-4 instead of 5-on-5. A player who could thrive
playing 4-on-4 is the 2023 NBA Slam Dunk Contest champion, Mac McClung. He’s
already gone from the NBA. He’s only 6’ 2” tall (182 cm), but he is a human
highlight reel because of his incredible dunking ability. But when playing
5-on-5 there are too many 7-foot-tall giants defending the basket. Mac McClung
needs more space on the court to create highlights. He needs the 4-on-4 game.
Fans around the world of the trillion-dollar basketball industry deserve a better product than walking from 3-point line to 3-point line, stepping backwards, and moving sideways around the 3-point line. Fans need more running, points, dunks, alley oops, blocks against the backboard, and more hard-to-believe, thrilling passes.
Four-on-four basketball could easily compete with the NBA and the NCAA Colleges for sports highlights by creating tournaments, games, TV shows, and even a reality TV show about the start-up of a business to do 4-on-4. It would all work, because 4-on-4 basketball is more spectacular.
Fans love basketball so much they could act as the press and create publicity by posting highlights using their cell phones. Advertisements could be automatically attached to video clips of highlights. Four-on-four basketball could be done inexpensively if advantage is taken of every good idea.
Mathematics and analytics predict success, so I look forward to hearing from you as soon as possible by Gmail, or regular mail, and my telephone number is available by request: